![]() ![]() ![]() You can now toggle Vsync in the display settings. Supports for framerates above 60fps has been dropped for now. Now, the game perpetually remains zoomed out unless the player is idle. High Autozoom has been reworked to avoid motion sickness. The camera will also pan ahead when you are moving in the air instead of only doing so on the ground. Camera centering (such as from teleports or using Lilac's Blink Dash) is snappier. Hud popup speed during the Ready sequence is faster. Increased the invincibility time for shields from 0.5 seconds to 1 second. The Regeneration potion has been reworked into Healing Strike. Additionally, different powerups appear on the pedestal based on the chosen character, and the powerup respawns after 10 seconds have passed. Fuel cans are now placed on a glowing pedestal. Since our last update, Steam and Apple have established new requirements for Mac applications, and we can no longer support a Mac release until the game passes certification. Please note that these changes are for the PC version only. ​Happy 2020, everyone! We have pushed out an extensive update for the Sample Version that revamps Dragon Valley, improves the menu interface, and includes a ton of changes and fixes for each character.
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